PUNDUS

STRPG PRIVATE ALPHA

Current version: Private Alpha v0.1.0 Cochrane

While the downloadable executable is the recommended way to play the game, it can also be played in your browser on Desktop or MobilePlease select the correct option! It turns out there are technical issues when trying to play the Desktop version on a mobile device.

Controls:Movement
Tap to move
W/A/S/D or arrow keys/
Or click to move.
Select
Tap
Enter or Space or LMB
Back
Two finger tap (pinch)
Esc or RMB

Contact

If you have any questions or concerns, you can reach me by my preferred method of communication by adding my Discord, Pundus#3601. You can also e-mail me at pundus.art@gmail.com or use the form below to contact me, thank you!

About Me

Hi! I'm Pundus, a 3D and VFX artist from Singapore.I have skills and have worked on basic 3D modelling, animation, and VFX compositing projects.I'm currently working on the series Ex Astris: The Ships of Star Trek Online.

    Artwork

    Star Trek 3D Models

    Over the years, I've honed my 3D modelling skills by working on Star Trek starship models for my own enjoyment. I've let others purchase those models for their own use, some of which has been showcased here. You can view them all in my store below, or on my Sketchfab page.

    Star Trek: New Horizons

    A mod for the 4X strategy game Stellaris by Paradox Interactive, the mod authors have used several of my starship models in it.Here's an example of some of the ships as implemented into the game engine.


    Star Trek: Breathless

    A Star Trek fanart series of by user PUFFINSTUDIOS, my models have been used as the basis for starship kitbashes in some of his work.Here's a selection of some of the artwork made using my models.


    Star Trek: New Civilizations

    Yet another mod for the same 4X strategy game, Stellaris by Paradox Interactive, this spinoff mod also uses models of mine in game.Here's an example of some of the ships as implemented into the game engine.


    Star Trek: Bridge Commander Modding

    Even though Star Trek: Bridge Commander, published by Activision Blizzard, was released over two decades ago in 2002, it still has a dedicated modding community. Some modders have implmented my models of ships from newly aired series into the classic game.


    ART COLLABORATIONS

    Unfortunately, I can't do everything myself, but here's some collaborations I've done with others!


    Star Trek: Picard Season 3 Titan Dock Concept Art

    During the production of Star Trek: Picard's third season, Dave Blass, the show's production designer, noticed my fanart and hired me to work on the show. This led to the creation of the piece of concept art on the left. Rendered, composited and lit by me, then painted over by John Eaves. It was an honor working with a noted production designer and concept artist respectively.You can find out more about the piece here!And more specifics about the technical side of the work on my ArtStation here!


    Thomas Marrone's Birthday Gift 2022

    For our mutual good friend Thomas Marrone's birthday, Jazzi "foodcu_be" and I created a piece of artwork for him. Based on early launch era artwork of Star Trek Online's "phaser guy", she drew Thomas's in-game self-insert character wielding the phaser while I did the compositing and rendered the ships!


    Thomas Marrone's Christmas Gift 2022

    After the success of our first collab, I once again asked Jazzi "foodcu_be" to collaborate with me on another gift for our friend. She drew the chibi version of Captain Marrone on a captain's chair, while I rendered the Pathfinder hauling presents in a tractor beam - the Pathfinder being a ship Thomas had designed for Star Trek Online - and composited the drawing onto it!

    Starship Renders

    Starship renders I've made over the past few years. Most of these renders here use models that I've built myself, but some also feature models from other sources. For a complete collection of all of the renders I've made, you can check out my DeviantArt page.

    Ex Astris Work

    In 2022 I was approached by Thomas Marrone, Art Director for Star Trek Online to help create animations for the then in-production tie in series Ex Astris: The Ships of Star Trek Online. Since then, I've contributed animation work to every episode beginning with the one on the Yorktown-Class. Here are animation reels showing the work I did for the episodes.

    Inspired by Dave Blass's work for Star Trek: Picard, for the Khitomer-Class Ex Astris, I included individual renders for some of the named starships in the wide fleet shots. Below is a slideshow of some of them.

    Commissions

    Want starship* art of your own? Look down below.*- I only have models of certain ships! Please message to confirm the ship class you want with me beforehand.

    Basic [ $20 USD ]

    A simple beauty render of a starship of your choice, in base class configuration (i.e. no kitbashes!). For applicable ships, you can provide a name and registry to be visible on the hull. The background will be based on a description you give.Up to 3 extra ship-classes can be included free of charge. further ships would cost $5 USD each.

    Battle [ $30 USD ]

    A render of a starship of your choice, in base class configuration (i.e. no kitbashes!). These ships can be in battle or involve more advanced visual effects. For applicable ships, you can provide a name and registry to be visible on the hull. The background will be based on a description you give.Up to 3 extra ship-classes can be included free of charge. further ships would cost $5 USD each.

    Bespoke [ $30 USD ]

    A render of a Star Trek Online starship of your choice, in any configuration. You are responsible for providing references, preferably using the in-game tailor. For applicable ships, you can provide a name and registry to be visible on the hull. The background will be based on a description you give.Up to 3 extra ship-classes can be included free of charge. further ship-classes, or further customized ships would cost $5 USD each.For more advanced visual effects, that is an additional $5 USD.Important note: not all cosmetic ship effects in Star Trek Online are available for rendering. Some vanity shields and other ship visuals can't be rendered,

    Store

    Star Trek Digital 3D Model Files

    Over the years, I've honed my 3D modelling skills by working on Star Trek starship models for my own enjoyment. You can purchase those I've completed here. These models might not be the best and are all relatively low-poly, but they've seen use in others' fanart, Star Trek game mods, and more.

    Unless otherwise stated, all models come in the native Blender file format and have been set up with materials for use in Eevee for rendering. Textures are 4096x4096 in the PBR Metal/Rough format. An FBX export is also included.

    You can also get the models from my Ko-fi shop for slightly cheaper as I don't have fees from purchases there!

    For ease of navigation, the ship models have been split by series, and you can click on the buttons below to view models for that respective series.

    Other Star Trek
    Digital 3D Model Files

    Not all ship models have been classified into their own subpages yet, and those will be here.

    Talarian Frieghter

    Based on the design that debuted in Star Trek: The Next Generation. Originally designed and built by Greg Jein.

    Excelsior-Class

    Based on the design that debuted in Star Trek III: The Search for Spock. Originally designed by Bill George, Nilo Rodis-Jamero and others at ILM.

    Jem'Hadar Fighter

    Based on the design that debuted in Star Trek: Deep Space Nine season 2. Originally designed by Jim Martin.

    NX Orbital Drydock Facility

    Based on the design seen in Star Trek: Enterprise season 2. Based on design references by Robert Bonchune.

    Class J Starship

    Based on the design seen in Star Trek: The Original Series season 1 remastered. Original design by Mike Okuda based on work by Matt Jeffries and Don Loos.

    Star Trek: Strange New Worlds
    Digital 3D Model Files

    A collection of ships I have modelled from Star Trek: Strange New Worlds.

    Season 1

    Praetor's Flagship

    Based on the design seen in Star Trek: Strange New Worlds season 1. Original design by William Budge.

    USS Archer NCC-627

    Based on the design seen in Star Trek: Strange New Worlds season 1. Original design by William Budge.

    Gorn Hunter

    Based on the design seen in Star Trek: Strange New Worlds season 1. Original design by Daniel J Burns.

    Star Trek: Prodigy
    Digital 3D Model Files

    A collection of ships I have modelled from Star Trek: Prodigy.

    Season 1

    Protostar-Class

    Based on the design seen in Star Trek: Prodigy season 1. Original concepts by John Eaves, final design by Nuen Studio and Ben Hibon.

    Star Trek: Picard
    Digital 3D Model Files

    A collection of ships I have modelled from Star Trek: Picard.

    Season 1

    Deimos-Class Synth Ship

    Based on the design seen in Star Trek: Picard season 1. Original design by Ryan Dening et al.

    Wallenberg-Class

    Based on the design seen in Star Trek: Picard season 1. Original design by John Eaves.

    Snakehead-Class

    Based on the design seen in Star Trek: Picard season 1. Original design by John Eaves.

    Sampson-Class

    Based on an unused design made for Star Trek: Picard season 1. Original design by John Eaves.

    Season 2

    Excelsior II-Class

    Based on the design seen in Star Trek: Picard season 2. Original design by John Eaves and Doug Drexler.

    Radiant-Class

    Based on the design seen in Star Trek: Picard season 2. Original design by Bill Krause.

    Season 3

    Neo-Constitution-Class

    Based on the design seen in Star Trek: Picard season 3. Original design by Bill Krause.

    SS Eleos XII

    Based on the design seen in Star Trek: Picard season 3. Original design by John Eaves.

    Duderstadt-Class

    Based on the design seen in Star Trek: Picard season 3. Original design by Bill Krause and Doug Drexler.

    Sol Station Spacedock

    Based on the design seen in Star Trek: Picard season 3. Original design by James Chung.

    Star Trek: Discovery
    Digital 3D Model Files

    A collection of ships I have modelled from Star Trek: Discovery.

    Season 1

    Engle-Class

    Based on the design seen in Star Trek: Discovery season 1. Original design by John Eaves.

    Magee-Class

    Based on the design seen in Star Trek: Discovery season 1. Original design by John Eaves.

    USS Aldrin NCC-1166

    Based on an unused design made for Star Trek: Discovery season 1. Original design by John Eaves.

    Season 2

    Hiawatha-Class

    Based on the design seen in Star Trek: Discovery season 2. Original design by Ryan Dening.

    Landing Pod

    Based on the design seen in Star Trek: Discovery season 2. Original design by Ryan Dening.

    Section 31 Drone Ship

    Based on the design seen in Star Trek: Discovery season 2. Original design by Ryan Dening.

    Season 3

    Constitution-Class 32nd C.

    Based on the design seen in Star Trek: Discovery season 3. Original design by Ryan Dening.

    Friendship-Class

    Based on the design seen in Star Trek: Discovery season 3. Original design by Daniel J Burns.

    Intrepid-Class 32nd C.

    Based on the design seen in Star Trek: Discovery season 3. Original design by Ryan Dening.

    Season 4

    Booker's Auxiliary Pod

    Based on the design seen in Star Trek: Discovery season 4. Original design by Rob McCallum and John Allen.

    Star Trek: Lower Decks
    Digital 3D Model Files

    A collection of ships I have modelled from Star Trek: Lower Decks.

    Season 1

    Osler-Class Starship

    Based on the design seen in Star Trek: Lower Decks season 1. Original design by the Lower Decks production team.

    Vulcan Museum Transport

    Based on the design seen in Star Trek: Lower Decks season 1. Original design by the Lower Decks production team.

    Season 3

    Texas-Class

    Based on the design seen in Star Trek: Lower Decks season 3. Original design by the Lower Decks production team.